Sunday, October 20, 2013

NVIDIA's G-Sync is a module for gaming monitors to alleviate screen ...



NVIDIA head Jen-Hsun Huang revealed G-Sync this morning, a module for gaming monitors that helps alleviate screen tearing and skipping issues. A variety of display companies are already on board, including ASUS, BenQ, Philips and ViewSonic. Huang said the module kills stutter entirely, pushes down lag and kills tearing. The monitors with G-Sync look the same as a normal display, as the module is built into the rear (as seen above). We're told by NVIDIA's Ujesh Desai that the module won't make new monitors much more expensive, and the module works with GPUs that have Kepler architecture (so the GTX 660 and up). G-Sync monitors will be available starting in Q1 2014.



"This eliminates the penalty for the drop in frame rate," Epic's Mark Rein said of the module. "The whole Rein family will be getting new monitors this year," he said with a laugh. A quick demo we were shown of a V-Sync'd monitor versus one with G-Sync did what NVIDIA promised: screen tearing was eliminated and lag was imperceptible. We'll have a video of NVIDIA's new G-Sync module coming up shortly -- stay tuned!


NVIDIA G-SYNC


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Update: We've added a hands-on demo with G-Sync. It looked fantastic in person, but due to the limitations of our camera equipment, some of the improvements may not be apparent in our video. Find that demo just after the break.




Zach Honig contributed to this report.






Source: http://www.engadget.com/2013/10/18/nvidia-g-sync/
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